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Sega Saturn
Specs


Specs Release Dates Codes Now Available Reviews Snapshots

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Processors Memory Video Audio Storage Input/Output



Processors (8)

    Two Hitachi SH2 32-bit RISC @ 28.6MHz
    One Hitachi SH1 32-bit RISC
    VDP 1 32-bit video display processor
    VDP 2 32-bit video display processor
    Saturn Control Unit (SCU)
    Motorola 68EC000 sound processor
    DSP sound processor

Memory

Video

    VDP 1 32-bit video display processor
    sprite, polygon, and geometry engine
    dual 256KB frame buffers for rotation and scaling effects
    Texture Mapping
    Goraud Shading
    512KB cache for textures
    VDP 2 32-bit background and scroll plane video display processor
    background engine
    5 simulataneous scrolling backgrounds
    2 simultaneous rotating playfields
    200,000 Texture Mapped Polygons/Second
    500,000 Flat Shaded Polygons/Second
    up to 60 frames per second animation
    24-bit true color graphics
    16. Million Available Colors
    320x224, 640x224, and 720x576 Resolution

Audio

    Yamaha 24-bit Digital Signal Processor @ 22.6MHz
    Motorola 68EC000 sound processor @ 11.3MHz
    32 PCM (Pulse Code Modulation) Channels
    8 FM (Frequency Modulation) Channels
    44.1 khz Sampling Rate

Storage

    CD-ROM (2X)
    320 Kilobytes/Second Transfer Speed
    Audio CD Compatible
    CD+G Compatible
    CD+EG Compatible
    CD Single (8 cm CD) Compatible
    Optional - Video CD, Photo CD, EBook, Digital Karaoke
    Optional - 512KB Memory Cartridges for game save

Input/Output

    High speed serial communications port
    Internal 32-bit Expansion port
    Internal Multi AV Port for optional Video CD (MPEG) adapter
    Composite Video/Stereo (Standard)
    NTSC RF (Optional)
    S-Video Compatible (Optional)
    RGB Compatible (Optional)
    HDTV Compatible (Optional)
    Analog Control Pad (x2)




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